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Installation

  1. Purchase Blueprint AI from the Fab Marketplace.

  2. Open the Epic Games Launcher, go to Library → Fab Library, and find Blueprint AI.

  3. Click Install to Engine and select your UE 5.7+ installation.

  4. Open your project, go to Edit → Plugins, search for Blueprint AI, and enable it.

  5. Restart the editor. Blueprint AI runs setup.py automatically on first launch and installs the Claude skill.

  1. Clone or copy the BlueprintAI folder into your project’s Plugins/ directory.

  2. Run the third-party setup script once before building:

    Terminal window
    python Plugins/BlueprintAI/Scripts/install_thirdparty.py

    This downloads the gitignored native binaries (ripgrep) listed in third-party.json.

  3. Enable the plugin in Edit → Plugins → Blueprint AI.

  4. Restart the editor.

If automatic setup did not run:

Terminal window
# Install the Claude skill
python Plugins/BlueprintAI/setup.py
# Remove the installed skill
python Plugins/BlueprintAI/setup.py --uninstall

Open a terminal in your project root and run:

Terminal window
python Plugins/BlueprintAI/Scripts/cli.py schema

You should see a list of all registered operations. If the output is empty or an error appears, check that PythonScriptPlugin and EditorScriptingUtilities are enabled.