Variant Sets
Blueprint AI authors Level Variant Sets — the configurator / arch-vis asset that switches a level between states. A Level Variant Sets asset holds a tree of named variant sets (state groups like “Materials” or “Lighting”), each holding named variants (the switchable states like “Red” or “Blue”).
Build a variant tree
Section titled “Build a variant tree”Create a Level Variant Sets asset called LVS_Configurator in /Game/Variants Add a variant set called Materials, then add variants Red and Blue to it Add a variant set called Lighting with variants Day and Night
Reorganize
Section titled “Reorganize”Rename the Red variant in the Materials set to Crimson Rename the Materials variant set to Surfaces Remove the Blue variant from the Surfaces set
Inspect
Section titled “Inspect”Describe the Level Variant Sets LVS_Configurator to see its variant sets, variants, and per-variant actor bindings