Skip to content

Landscape

Blueprint AI authors ULandscapeLayerInfoObject assets — the paint-layer descriptors a landscape material blends between, each carrying a hardness, blend method, debug color, and an optional physical material.

Create a Landscape Layer Info object called LLI_Grass in /Game/Landscape Set LLI_Grass’s hardness to 0.5 and assign PM_Grass as its physical material Set its blend method to weight-blend Describe the landscape layer info object LLI_Grass